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Jul 03, 2025
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GPM 110 - Game Design Fundamentals 3 units 2 hours lecture/3 hours lab Credit, degree applicable Transfer CSU, UC
Game Design Fundamentals introduces students to the essential practices and principles of design that support development of both video and analog games. Students practice the early stages of video game development as they work in cross functional teams to design and develop playable game prototypes, and then develop and execute prototype testing plans and participate in peer critique.
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